Ghost in the Shell story
The film is set in 2029 Japan, and follows Motoko Kusanagi, a cyborg public- security agent, who hunts a mysterious hacker known as the Puppet Master. The narrative incorporates philosophical themes that focus on self-identity in a technologically advanced world.
13 total · 4 major · 9 minor
| Theme | Level | Motivation |
|---|---|---|
| can machines have souls | major | The term "ghost" is recurringly used in the film to the consciousness inhabiting the body, and the viewer is made to ponder whether it might be possible for a computer brain could generate such a "ghost". |
| computer hacking | major | The story follows Section 6's efforts to track down an infamous hacker known only as the Puppet Master. |
| cyborg | major | By 2029, people had augmented or even completely replaced their body parts with cybernetic parts. The story's heroine Major Kusanagi was, for example, composed almost entirely of cybernetic parts. |
| emergently intelligent being | major | A grand revelation of the story is that the Project 2501 computer program became sentient and, thus, able to recognize his own existence. |
| brain-computer interface | minor | Major Kusanagi and others accessed the Internet and other networks via por ton the nape of the neck. |
| diplomacy | minor | A diplomat of a foreign country made a failed bit to help a programmer named Daita defect. |
| divorce | minor | A garbage man was implanted with false memories of being in the middle of going through a divorce, and, moreover, that he might never be able to see his daughter again as a result. |
| memory implantation technology | minor | A garbage man was implanted with false memories about his own past. |
| personal identity | minor | The question of whether Major Kusanagi would remain herself in some sense after merging with the Project 2501 intelligence was raised. |
| personal invisibility cloak | minor | People used "thermoptic camouflage" to blend into their surroundings. |