Nirvana story

movie: Nirvana (1997) · 1997-01-24

The film tells the story of a virtual reality game designer who discovers that the main character of his game has achieved sentience due to an attack by a computer virus.

12 total · 5 major · 7 minor

ThemeLevelMotivation
contemplating suicide major Shortly after achieving sentience, the virtual reality game character Solo decided that he'd rather have his existence terminated than have to suffer such fates as having to die multiple deaths, etc.
humans in pairs major The virtual reality game character Solo was pleading with his programmer (i.e. his creator) Jimi to terminate his miserable existence.
speculative virtual reality major Much of the film is set inside a life-like virtual reality game.
virtual person major Jimi was shocked when the main character (a guy named Solo) of the virtual reality game he was programming became self-aware and started pleading with Jimi to terminate his miserable existence (bad things happened to him inside the game, including multiple deaths). The rest of the film follows Jimi's efforts to terminate Solo, and in so doing spare him further suffering.
what if I was trapped inside a game major The virtual reality game character Solo realized he was a character in a game with no hope of escape soon after having achieved sentience. As a result, he asked his programmer to terminate his miserable existence.
artificial body part minor Dr. Ratzenberger implanted a Joystick with mechanical eyes.
coming to terms with things minor In the end, Jimi came to understand why his ex-girlfriend Lisa had left him, and felt at peace with himself about it.
computer hacking minor Jimi and his friends hacked into an Okamoto Star company server in an effort to terminate Solo's miserable existence.
illegal drug trade minor There was talk of "liquid marijuana" and coke.
organ theft minor A group of cyber-punks were going around killing people and harvesting their organs to sell to an unnamed multinational corporation.