Peak Performance story
The Enterprise and USS Hathaway face off in simulated combat maneuvers. Data fails to beat a humanoid at a game of Strategema and exhibits self-doubt.
22 total · 3 choice · 6 major · 13 minor
| Theme | Level | Motivation |
|---|---|---|
| leadership | choice | Picard, Riker :: Riker showcases his leadership abilities as captain of the Hathaway; contrasted with Picard |
| military tactics | choice | Picard in a big and powerfu new ship vs. Riker in a small and weak old ship |
| the qualities of a good leader | choice | Picard, Riker :: the thing about Riker's being different from Picard's |
| attitude of superiority | major | Kolrami treated everyone around him as being intellectually inferior. |
| facing an overpowering adversary | major | Riker, Worf, Geordi, Wesley :: Riker and skeleton crew vs. Enterprise |
| lesson in humility | major | Sirna Kolrami :: Kolrami taught a lesson he won't soon forget at the strategema table |
| pride goes before a fall | major | Kolrami dramatically underestimated Riker's tactical abilities and would have lost to him in a war games exercise as a result, had the Ferengi not come and interfered at the last minute. |
| rivalry | major | Data/Sirna Kolrami :: Data and Kolrami |
| self-confidence | major | Riker, Worf, Geordi, Wesley, Data :: Riker's crew; Data doubted his strategema skills |
| AI prejudice in society | minor | Kolrami dismissed the thought that a mere machine like Data could challenge him at strategema |