Catspaw story

tos2x01 · 1967-10-27

Two powerful aliens threaten the well-being of the Enterprise and her crew with their magical powers.

20 total · 3 choice · 7 major · 10 minor

ThemeLevelMotivation
science as magic to the primitive choice the transmuter made for a world that was indistinguishable from magic
the nature of the subconscious choice black cats, witches, and a haunted castle
the supernatural choice the hocus-pocus stuff
extra-dimensional being major Ornithoid Aliens :: the bird aliens were from another dimension
fear major landing party :: halloween themed episode
human vs. inexplicable adversity major The landing party was at a loss to explain why everything on the planet was something out of Halloween night.
human vs. magic wielder major The story took place in a medieval castle. The antagonists, Korob and Sylvia, used powers that were pointedly reminiscent of magic from folktales. These powers were later explained to come from a scepter-shaped alien device called a “transmuter”.
imperialism major The Old Ones sent the two bird aliens to scout out the Milky Way galaxy as a prelude to conquering it.
speculative matter manipulating effect major Korok used a special wand-like device to transmute matter.
the nature of the senses major the aliens were astonished by the pleasures that come with experiencing human senses