The Prime Mover story
A gambler uses the telekinetic powers of his friend to win big in Las Vegas. Directed by: Richard L. Bare. Story by: Charles Beaumont.
12 total · 2 choice · 5 major · 5 minor
| Theme | Level | Motivation |
|---|---|---|
| greed for riches | choice | Winning a small fortune on the Las Vegas served only to make Ace greedy for more winnings. |
| money can't buy happiness | choice | In the end, Jimbo ensured that Ace learned how Kitty's love is more valuable than all the money in the world. |
| engaged couple | major | Ace and his longtime girlfriend Kitty were planning to marry but Ace didn't have enough money to throw a big wedding like he wanted. |
| friendship | major | Ace pressured his old friend Jimbo into using his telekinetic powers to their advantage on the Las Vegas strip. |
| gambling | major | We saw Ace having the time of his life winning a small fortune gambling on the Las Vegas strip. |
| obsession | major | Ace became obsessed with using his telekinetic friend Jimbo to win big on the Las Vegas strip. |
| telekinetic ability | major | Jimbo had this innate ability which his pal Ace twisted his harm into using to Ace's advantage gambling on the Las Vegas strip. |
| coping with having a headache | minor | Using his telekinetic ability gave Jimbo a bad headache. |
| love vs. material gain | minor | Kitty left her boyfriend Ace with this ultimatum: Either stop gambling immediately or else she'd leave him. |
| organized crime | minor | Ace played craps with a mobster. |