Ready Player One story

movie: Ready Player One (2018) · 2018-03-11

The film takes place in 2045, when much of humanity uses the virtual reality software OASIS to escape the desolation of the real world. Orphaned teenager Wade Watts discovers clues to a hidden game within the program that promises the winner full ownership of the OASIS, and joins several allies to try to complete the game before a large company run by businessman Nolan Sorrento can do so.

12 total · 2 choice · 9 major · 1 minor

ThemeLevelMotivation
cooperation choice People had to work together to succeed in solving James Halliday's puzzle. OASIS creator James Halliday regretted buying out his companion.
video gaming choice Virtual Reality video gaming was the foundation of the story, and the basis for society in 2045.
atrophied civilization major Civilization stagnated because people preferred to spend time in the game, thus at the end two game-free days per week were mandated.
escape from reality major People escaped their crappy reality by going to the OASIS virtual reality world.
friendship major Wade and his best buddy H.
human nature major In the end, the viewer is shown that the point of playing video games was not necessarily to win, but rather to explore and have fun, by finding Easter eggs, for example.
overpopulated dystopia major It is a little unclear what the abysmal conditions in the future were due to but since we saw enormous slums this seems like a good guess.
public health issue major Gaming wasn't bad but it could clearly be taken to excess, hence two game-free days per week were declared at the end.
romantic love major Wade and Samantha.
unethical business practices major Innovative Online CEO Nolan Sorrento plotted to insert intrusive online advertising In the company's games. This would be an abomination to gamers, but be very profitable for the company.